Group project where we developed algorithms to plan and track an optimal trajectory for off-road driving.
Group project where we did an implementation of the algorithm of a federated learning paper in order to reproduce the original results.
Pair project for a course on wireless communications. We implemented a transceiver in order to transfer an image between two antennas. We implemented equalization, synchronization and modulation (M-QAM, et TCM).
Pair project for a database course. We created a fake YouTube database, starting from the studying the needs of user and setting up user stories.
Design of a multi-cycle processor for a first course on computer architecture. This processor was then used to implement, in assembler, the famous game Snake. In a second course of computer architecture, we were able to reuse this processor to put into practice the notions of exceptions in the implementation of an interactive timer. Then, we adapted the processor to be pipelined.

Pair project for the object-oriented programming practice course. We recreated a multiplayer board game. The main points of this project were the discovery of JavaFX and an introduction to network communication.
Project of the introduction to object-oriented programming course. In pairs we recreated the famous Pacman game while adding some extra features.
The API version of the Pickle framework.
Coursonline is a revision website. It offers quizzes and modules in different school subjects in order to train.
A PHP framework with an MVC structure.
Wallp is a wallpaper sharing website. It allows its users to browse a list of wallpapers, download them and put their own wallpapers online, all managed by a moderation system.